diff --git a/common/message.proto b/common/message.proto index d23739851..66a793fb8 100644 --- a/common/message.proto +++ b/common/message.proto @@ -28,16 +28,6 @@ message CommandMessage { bytes payload = 5; } -//Daily Gain is a special system for tracking players progression in a daily snapshot. -message DailyGain { - int32 account_id = 1; - int32 character_id = 2; - int32 levels_gained = 3; - int32 experience_gained = 4; - int32 money_earned = 5; - string identity = 6; -} - //Entity is full of entity data. message Entity { int32 id = 1; diff --git a/zone/nats_manager.cpp b/zone/nats_manager.cpp index f59b1c4fa..b3fb510cc 100644 --- a/zone/nats_manager.cpp +++ b/zone/nats_manager.cpp @@ -350,27 +350,6 @@ void NatsManager::Load() return; } -void NatsManager::DailyGain(int account_id, int character_id, const char* identity, int levels_gained, int experience_gained, int money_earned) -{ - if (!connect()) return; - eqproto::DailyGain daily; - daily.set_account_id(account_id); - daily.set_character_id(character_id); - daily.set_identity(identity); - daily.set_levels_gained(levels_gained); - daily.set_experience_gained(experience_gained); - daily.set_money_earned(money_earned); - std::string pubMessage; - if (!daily.SerializeToString(&pubMessage)) { - Log(Logs::General, Logs::NATS, "failed to serialize dailygain to string"); - return; - } - - s = natsConnection_PublishString(conn, "daily_gain", pubMessage.c_str()); - if (s != NATS_OK) Log(Logs::General, Logs::NATS, "failed to send DailyGain: %s", nats_GetLastError(&s)); -} - - /* void NatsManager::OnEntityEvent(const EmuOpcode op, Entity *ent, Entity *target) { if (ent == NULL) return; diff --git a/zone/nats_manager.h b/zone/nats_manager.h index cc7399401..e8e003183 100644 --- a/zone/nats_manager.h +++ b/zone/nats_manager.h @@ -18,7 +18,6 @@ public: void Unregister(); void ZoneSubscribe(const char * zonename); void Load(); - void DailyGain(int account_id, int character_id, const char * identity, int levels_gained = 0, int experience_gained = 0, int money_earned = 0); void OnChannelMessageEvent(uint32 entity_id, ChannelMessage_Struct * cm); void OnEntityEvent(const EmuOpcode op, uint32 entity_id, uint32 target_id); void OnSpawnEvent(const EmuOpcode op, uint32 entity_id, Spawn_Struct * spawn);