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[Bug Fix] Fix #guild rename, #killallnpcs, and #worldwide message errors. (#1904)
- #guild rename was checking argument count and not allowing you to rename guilds to names that had spaces. - #killallnpcs was crashing zones when used sometimes due to getting a nullptr somewhere in the loop. - #worldwide message was using just the first word of the message sent using the command, not all of them.
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@@ -62,7 +62,7 @@ void command_worldwide(Client *c, const Seperator *sep)
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}
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else if (sub_command == "message") {
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if (sep->arg[2]) {
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std::string message = sep->arg[2];
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std::string message = sep->argplus[2];
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quest_manager.WorldWideMessage(
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Chat::White,
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fmt::format(
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