[Bug Fix] Fix #guild rename, #killallnpcs, and #worldwide message errors. (#1904)

- #guild rename was checking argument count and not allowing you to rename guilds to names that had spaces.
- #killallnpcs was crashing zones when used sometimes due to getting a nullptr somewhere in the loop.
- #worldwide message was using just the first word of the message sent using the command, not all of them.
This commit is contained in:
Kinglykrab
2021-12-29 12:06:51 -05:00
committed by GitHub
parent e45f02af95
commit c99c5c1f1c
3 changed files with 6 additions and 5 deletions
+1 -4
View File
@@ -225,10 +225,7 @@ void command_guild(Client *c, const Seperator *sep)
guild_mgr.ListGuilds(c);
} else if (is_rename) {
if (
arguments != 3 ||
!sep->IsNumber(2)
) {
if (!sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #guild rename [Guild ID] [New Guild Name]");
} else {
auto guild_id = std::stoul(sep->arg[2]);