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Generate repo; create will save resists to db
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@@ -514,6 +514,12 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
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c.raid_auto_consent = pp->raidAutoconsent;
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c.guild_auto_consent = pp->guildAutoconsent;
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c.RestTimer = pp->RestTimer;
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c.cold_resist = pp->cold_resist;
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c.fire_resist = pp->fire_resist;
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c.magic_resist = pp->magic_resist;
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c.disease_resist = pp->disease_resist;
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c.poison_resist = pp->poison_resist;
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c.corruption_resist = pp->corruption_resist;
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CharacterDataRepository::ReplaceOne(*this, c);
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