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https://github.com/EQEmu/Server.git
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[Quest API] Further char array cleanup. (#1634)
- Cleans up the rest of the char arrays used when exporting to events. - Converts all events to use a similar variable name for export `export_string`. - Needless calls to .c_str() removed.
This commit is contained in:
parent
624d11de4e
commit
c98f3cfb4c
@ -1631,9 +1631,14 @@ bool Client::Death(Mob* killerMob, int32 damage, uint16 spell, EQ::skills::Skill
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if (!spell)
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spell = SPELL_UNKNOWN;
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char buffer[48] = { 0 };
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snprintf(buffer, 47, "%d %d %d %d", killerMob ? killerMob->GetID() : 0, damage, spell, static_cast<int>(attack_skill));
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if (parse->EventPlayer(EVENT_DEATH, this, buffer, 0) != 0) {
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std::string export_string = fmt::format(
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"{} {} {} {}",
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killerMob ? killerMob->GetID() : 0,
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damage,
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spell,
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static_cast<int>(attack_skill)
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);
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if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
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if (GetHP() < 0) {
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SetHP(0);
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}
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@ -1935,7 +1940,7 @@ bool Client::Death(Mob* killerMob, int32 damage, uint16 spell, EQ::skills::Skill
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QServ->PlayerLogEvent(Player_Log_Deaths, this->CharacterID(), event_desc);
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}
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parse->EventPlayer(EVENT_DEATH_COMPLETE, this, buffer, 0);
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parse->EventPlayer(EVENT_DEATH_COMPLETE, this, export_string, 0);
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return true;
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}
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@ -43,7 +43,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
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zone->GetShortName()
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);
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LogCheat(message);
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std::string export_string = fmt::format("{} {} {}", position1.x, position1.y, position1.z);
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std::string export_string = fmt::format(
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"{} {} {}",
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position1.x,
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position1.y,
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position1.z
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);
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parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
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}
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break;
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@ -67,7 +72,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
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zone->GetShortName()
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);
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LogCheat(message);
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std::string export_string = fmt::format("{} {} {}", position1.x, position1.y, position1.z);
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std::string export_string = fmt::format(
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"{} {} {}",
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position1.x,
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position1.y,
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position1.z
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);
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parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
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m_time_since_last_warp_detection.Start(2500);
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}
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@ -2415,9 +2415,12 @@ bool Client::CheckIncreaseSkill(EQ::skills::SkillType skillid, Mob *against_who,
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return false;
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int skillval = GetRawSkill(skillid);
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int maxskill = GetMaxSkillAfterSpecializationRules(skillid, MaxSkill(skillid));
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char buffer[24] = { 0 };
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snprintf(buffer, 23, "%d %d", skillid, skillval);
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parse->EventPlayer(EVENT_USE_SKILL, this, buffer, 0);
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std::string export_string = fmt::format(
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"{} {}",
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skillid,
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skillval
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);
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parse->EventPlayer(EVENT_USE_SKILL, this, export_string, 0);
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if (against_who) {
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if (
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against_who->GetSpecialAbility(IMMUNE_AGGRO) ||
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@ -5343,10 +5346,8 @@ void Client::ShowSkillsWindow()
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void Client::Signal(uint32 data)
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{
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char buf[32];
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snprintf(buf, 31, "%d", data);
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buf[31] = '\0';
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parse->EventPlayer(EVENT_SIGNAL, this, buf, 0);
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std::string export_string = fmt::format("{}", data);
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parse->EventPlayer(EVENT_SIGNAL, this, export_string, 0);
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}
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void Client::SendRewards()
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@ -4354,12 +4354,10 @@ void Client::Handle_OP_ClickDoor(const EQApplicationPacket *app)
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);
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}
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char buf[20];
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snprintf(buf, 19, "%u", cd->doorid);
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buf[19] = '\0';
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std::string export_string = fmt::format("{}", cd->doorid);
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std::vector<EQ::Any> args;
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args.push_back(currentdoor);
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parse->EventPlayer(EVENT_CLICK_DOOR, this, buf, 0, &args);
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parse->EventPlayer(EVENT_CLICK_DOOR, this, export_string, 0, &args);
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currentdoor->HandleClick(this, 0);
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return;
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@ -4383,10 +4381,8 @@ void Client::Handle_OP_ClickObject(const EQApplicationPacket *app)
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std::vector<EQ::Any> args;
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args.push_back(object);
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char buf[10];
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snprintf(buf, 9, "%u", click_object->drop_id);
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buf[9] = '\0';
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parse->EventPlayer(EVENT_CLICK_OBJECT, this, buf, GetID(), &args);
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std::string export_string = fmt::format("{}", click_object->drop_id);
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parse->EventPlayer(EVENT_CLICK_OBJECT, this, export_string, GetID(), &args);
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}
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// Observed in RoF after OP_ClickObjectAction:
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@ -4837,7 +4833,8 @@ void Client::Handle_OP_Consider(const EQApplicationPacket *app)
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if (tmob == 0)
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return;
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if (parse->EventPlayer(EVENT_CONSIDER, this, fmt::format("{}", conin->targetid), 0) == 1) {
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std::string export_string = fmt::format("{}", conin->targetid);
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if (parse->EventPlayer(EVENT_CONSIDER, this, export_string, 0) == 1) {
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return;
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}
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@ -4963,8 +4960,9 @@ void Client::Handle_OP_ConsiderCorpse(const EQApplicationPacket *app)
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}
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Consider_Struct* conin = (Consider_Struct*)app->pBuffer;
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Corpse* tcorpse = entity_list.GetCorpseByID(conin->targetid);
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std::string export_string = fmt::format("{}", conin->targetid);
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if (tcorpse && tcorpse->IsNPCCorpse()) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, fmt::format("{}", conin->targetid), 0) == 1) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
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return;
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}
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@ -4981,7 +4979,7 @@ void Client::Handle_OP_ConsiderCorpse(const EQApplicationPacket *app)
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}
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}
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else if (tcorpse && tcorpse->IsPlayerCorpse()) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, fmt::format("{}", conin->targetid), 0) == 1) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
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return;
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}
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@ -5928,9 +5926,13 @@ void Client::Handle_OP_EnvDamage(const EQApplicationPacket *app)
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/* EVENT_ENVIRONMENTAL_DAMAGE */
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int final_damage = (damage * RuleR(Character, EnvironmentDamageMulipliter));
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char buf[24];
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snprintf(buf, 23, "%u %u %i", ed->damage, ed->dmgtype, final_damage);
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parse->EventPlayer(EVENT_ENVIRONMENTAL_DAMAGE, this, buf, 0);
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std::string export_string = fmt::format(
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"{} {} {}",
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ed->damage,
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ed->dmgtype,
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final_damage
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);
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parse->EventPlayer(EVENT_ENVIRONMENTAL_DAMAGE, this, export_string, 0);
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}
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if (GetHP() <= 0) {
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@ -8539,18 +8541,18 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
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if (GetTarget() && GetTarget()->IsNPC()) {
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if (silentsaylink) {
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parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response.c_str(), 0);
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parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response, 0);
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if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) {
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parse->EventPlayer(EVENT_COMMAND, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_COMMAND, this, response, 0);
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}
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#ifdef BOTS
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else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
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parse->EventPlayer(EVENT_BOT_COMMAND, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
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}
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#endif
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else {
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parse->EventPlayer(EVENT_SAY, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_SAY, this, response, 0);
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}
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}
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else {
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@ -8562,15 +8564,15 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
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else {
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if (silentsaylink) {
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if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) {
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parse->EventPlayer(EVENT_COMMAND, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_COMMAND, this, response, 0);
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}
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#ifdef BOTS
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else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
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parse->EventPlayer(EVENT_BOT_COMMAND, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
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}
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#endif
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else {
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parse->EventPlayer(EVENT_SAY, this, response.c_str(), 0);
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parse->EventPlayer(EVENT_SAY, this, response, 0);
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}
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}
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else {
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@ -11164,13 +11166,13 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
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break;
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}
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std::string buf = fmt::format("{}", popup_response->popupid);
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std::string export_string = fmt::format("{}", popup_response->popupid);
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parse->EventPlayer(EVENT_POPUP_RESPONSE, this, buf.c_str(), 0);
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parse->EventPlayer(EVENT_POPUP_RESPONSE, this, export_string, 0);
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Mob *Target = GetTarget();
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if (Target && Target->IsNPC()) {
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parse->EventNPC(EVENT_POPUP_RESPONSE, Target->CastToNPC(), this, buf.c_str(), 0);
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parse->EventNPC(EVENT_POPUP_RESPONSE, Target->CastToNPC(), this, export_string, 0);
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}
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}
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@ -2074,7 +2074,8 @@ void Client::HandleRespawnFromHover(uint32 Option)
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}
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//After they've respawned into the same zone, trigger EVENT_RESPAWN
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parse->EventPlayer(EVENT_RESPAWN, this, static_cast<std::string>(itoa(Option)), is_rez ? 1 : 0);
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std::string export_string = fmt::format("{}", Option);
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parse->EventPlayer(EVENT_RESPAWN, this, export_string, is_rez ? 1 : 0);
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//Pop Rez option from the respawn options list;
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//easiest way to make sure it stays at the end and
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@ -1283,9 +1283,13 @@ void Corpse::LootItem(Client *client, const EQApplicationPacket *app)
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}
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}
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char q_corpse_name[64];
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strcpy(q_corpse_name, corpse_name);
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std::string buf = fmt::format("{} {} {} {}", inst->GetItem()->ID, inst->GetCharges(), EntityList::RemoveNumbers(q_corpse_name), GetID());
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std::string export_string = fmt::format(
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"{} {} {} {}",
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inst->GetItem()->ID,
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inst->GetCharges(),
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EntityList::RemoveNumbers(corpse_name),
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GetID()
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);
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std::vector<EQ::Any> args;
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args.push_back(inst);
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args.push_back(this);
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@ -1293,13 +1297,13 @@ void Corpse::LootItem(Client *client, const EQApplicationPacket *app)
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if (RuleB(Zone, UseZoneController)) {
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auto controller = entity_list.GetNPCByNPCTypeID(ZONE_CONTROLLER_NPC_ID);
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if (controller){
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if (parse->EventNPC(EVENT_LOOT_ZONE, controller, client, buf.c_str(), 0, &args) != 0) {
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if (parse->EventNPC(EVENT_LOOT_ZONE, controller, client, export_string, 0, &args) != 0) {
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prevent_loot = true;
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}
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}
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}
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if (parse->EventPlayer(EVENT_LOOT, client, buf.c_str(), 0, &args) != 0) {
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if (parse->EventPlayer(EVENT_LOOT, client, export_string, 0, &args) != 0) {
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prevent_loot = true;
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}
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@ -1316,7 +1320,7 @@ void Corpse::LootItem(Client *client, const EQApplicationPacket *app)
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}
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// do we want this to have a fail option too? Sure?
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if (parse->EventItem(EVENT_LOOT, client, inst, this, buf.c_str(), 0) != 0) {
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if (parse->EventItem(EVENT_LOOT, client, inst, this, export_string, 0) != 0) {
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prevent_loot = true;
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}
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@ -509,12 +509,10 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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m_inst->SetRecastTimestamp(
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database.GetItemRecastTimestamp(sender->CharacterID(), item->RecastType));
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char buf[10];
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snprintf(buf, 9, "%u", item->ID);
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buf[9] = '\0';
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std::string export_string = fmt::format("{}", item->ID);
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std::vector<EQ::Any> args;
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args.push_back(m_inst);
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if(parse->EventPlayer(EVENT_PLAYER_PICKUP, sender, buf, this->GetID(), &args))
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if(parse->EventPlayer(EVENT_PLAYER_PICKUP, sender, export_string, this->GetID(), &args))
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{
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auto outapp = new EQApplicationPacket(OP_ClickObject, sizeof(ClickObject_Struct));
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memcpy(outapp->pBuffer, click_object, sizeof(ClickObject_Struct));
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@ -288,13 +288,13 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
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}
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}
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std::string export_string = fmt::format("{}", spell_id);
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if(IsClient()) {
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std::string buf = fmt::format("{}", spell_id);
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if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), buf.c_str(), 0) != 0)
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if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0) != 0) {
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return false;
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}
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} else if(IsNPC()) {
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std::string buf = fmt::format("{}", spell_id);
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parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, buf.c_str(), 0);
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parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0);
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}
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//To prevent NPC ghosting when spells are cast from scripts
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@ -1437,12 +1437,11 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
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// at this point the spell has successfully been cast
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//
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std::string export_string = fmt::format("{}", spell_id);
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if(IsClient()) {
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std::string buf = fmt::format("{}", spell_id);
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parse->EventPlayer(EVENT_CAST, CastToClient(), buf.c_str(), 0);
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parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0);
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} else if(IsNPC()) {
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std::string buf = fmt::format("{}", spell_id);
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parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, buf.c_str(), 0);
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parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0);
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}
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if(bard_song_mode)
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@ -3648,15 +3647,11 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, int reflect_effectivenes
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);
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/* Send the EVENT_CAST_ON event */
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if(spelltar->IsNPC())
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{
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std::string buf = fmt::format("{}", spell_id);
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parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, buf.c_str(), 0);
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}
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else if (spelltar->IsClient())
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{
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std::string buf = fmt::format("{}", spell_id);
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parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), buf.c_str(), 0);
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std::string export_string = fmt::format("{}", spell_id);
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if(spelltar->IsNPC()) {
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parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0);
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} else if (spelltar->IsClient()) {
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parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0);
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}
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mod_spell_cast(spell_id, spelltar, reflect_effectiveness, use_resist_adjust, resist_adjust, isproc);
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@ -1154,17 +1154,13 @@ void ClientTaskState::IncrementDoneCount(
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}
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if (!ignore_quest_update) {
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char buf[24];
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snprintf(
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buf,
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23,
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"%d %d %d",
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std::string export_string = fmt::format(
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"{} {} {}",
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info->activity[activity_id].done_count,
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info->activity[activity_id].activity_id,
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info->task_id
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);
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buf[23] = '\0';
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parse->EventPlayer(EVENT_TASK_UPDATE, client, buf, 0);
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parse->EventPlayer(EVENT_TASK_UPDATE, client, export_string, 0);
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}
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info->activity[activity_id].updated = true;
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@ -1189,10 +1185,12 @@ void ClientTaskState::IncrementDoneCount(
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client->MessageString(Chat::White, TASK_UPDATED, task_information->title.c_str());
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if (!ignore_quest_update) {
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char buf[24];
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snprintf(buf, 23, "%d %d", info->task_id, info->activity[activity_id].activity_id);
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buf[23] = '\0';
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parse->EventPlayer(EVENT_TASK_STAGE_COMPLETE, client, buf, 0);
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std::string export_string = fmt::format(
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"{} {}",
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info->task_id,
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info->activity[activity_id].activity_id
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);
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parse->EventPlayer(EVENT_TASK_STAGE_COMPLETE, client, export_string, 0);
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}
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/* QS: PlayerLogTaskUpdates :: Update */
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if (RuleB(QueryServ, PlayerLogTaskUpdates)) {
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@ -1210,17 +1208,13 @@ void ClientTaskState::IncrementDoneCount(
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// updated in UnlockActivities. Send the completed task list to the
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// client. This is the same sequence the packets are sent on live.
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if (task_complete) {
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char buf[24];
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snprintf(
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buf,
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23,
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"%d %d %d",
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||||
std::string export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
info->activity[activity_id].done_count,
|
||||
info->activity[activity_id].activity_id,
|
||||
info->task_id
|
||||
);
|
||||
buf[23] = '\0';
|
||||
parse->EventPlayer(EVENT_TASK_COMPLETE, client, buf, 0);
|
||||
parse->EventPlayer(EVENT_TASK_COMPLETE, client, export_string, 0);
|
||||
|
||||
/* QS: PlayerLogTaskUpdates :: Complete */
|
||||
if (RuleB(QueryServ, PlayerLogTaskUpdates)) {
|
||||
|
||||
@ -97,10 +97,8 @@ void Client::SendTaskActivityComplete(
|
||||
void Client::SendTaskFailed(int task_id, int task_index, TaskType task_type)
|
||||
{
|
||||
// 0x54eb
|
||||
char buf[24];
|
||||
snprintf(buf, 23, "%d", task_id);
|
||||
buf[23] = '\0';
|
||||
parse->EventPlayer(EVENT_TASK_FAIL, this, buf, 0);
|
||||
std::string export_string = fmt::format("{}", task_id);
|
||||
parse->EventPlayer(EVENT_TASK_FAIL, this, export_string, 0);
|
||||
|
||||
TaskActivityComplete_Struct *task_activity_complete;
|
||||
|
||||
|
||||
@ -504,11 +504,11 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
user->DeleteItemInInventory(in_combine->container_slot, 0, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (success) {
|
||||
parse->EventPlayer(EVENT_COMBINE_SUCCESS, user, spec.name.c_str(), spec.recipe_id);
|
||||
}
|
||||
else {
|
||||
parse->EventPlayer(EVENT_COMBINE_FAILURE, user, spec.name.c_str(), spec.recipe_id);
|
||||
parse->EventPlayer(EVENT_COMBINE_SUCCESS, user, spec.name, spec.recipe_id);
|
||||
} else {
|
||||
parse->EventPlayer(EVENT_COMBINE_FAILURE, user, spec.name, spec.recipe_id);
|
||||
}
|
||||
}
|
||||
|
||||
@ -672,10 +672,12 @@ void Object::HandleAutoCombine(Client* user, const RecipeAutoCombine_Struct* rac
|
||||
if(success && spec.replace_container) {
|
||||
// user->DeleteItemInInventory(in_combine->container_slot, 0, true);
|
||||
}
|
||||
if (success)
|
||||
parse->EventPlayer(EVENT_COMBINE_SUCCESS, user, spec.name.c_str(), spec.recipe_id);
|
||||
else
|
||||
parse->EventPlayer(EVENT_COMBINE_FAILURE, user, spec.name.c_str(), spec.recipe_id);
|
||||
|
||||
if (success) {
|
||||
parse->EventPlayer(EVENT_COMBINE_SUCCESS, user, spec.name, spec.recipe_id);
|
||||
} else {
|
||||
parse->EventPlayer(EVENT_COMBINE_FAILURE, user, spec.name, spec.recipe_id);
|
||||
}
|
||||
}
|
||||
|
||||
EQ::skills::SkillType Object::TypeToSkill(uint32 type)
|
||||
|
||||
@ -202,10 +202,8 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
|
||||
return;
|
||||
}
|
||||
|
||||
char buf[10];
|
||||
snprintf(buf, 9, "%d", target_zone_id);
|
||||
buf[9] = '\0';
|
||||
parse->EventPlayer(EVENT_ZONE, this, buf, 0);
|
||||
std::string export_string = fmt::format("{}", target_zone_id);
|
||||
parse->EventPlayer(EVENT_ZONE, this, export_string, 0);
|
||||
|
||||
//handle circumvention of zone restrictions
|
||||
//we need the value when creating the outgoing packet as well.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user