-- Added Bot primary weapon proc (secondary and ranged already exist)

-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
This commit is contained in:
Uleat
2013-05-09 20:57:02 -04:00
parent 7a93966158
commit c98c115cb6
5 changed files with 77 additions and 9 deletions
+2 -2
View File
@@ -1859,7 +1859,7 @@ ENCODE(OP_ZoneSpawns)
}
float SpawnSize = emu->size;
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522)))
if(!((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
{
PacketSize += 60;
@@ -1985,7 +1985,7 @@ ENCODE(OP_ZoneSpawns)
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu ->race == 130) || (emu->race == 330) || (emu->race == 522))
if((emu->NPC == 0) || (emu->race <=12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
for(k = 0; k < 9; ++k)
{