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https://github.com/EQEmu/Server.git
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Split repositories out between a base immutable repository (that does not change) and an extended repository of which developers can add more custom methods to
This commit is contained in:
@@ -23,317 +23,45 @@
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#include "../database.h"
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#include "../string_util.h"
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#include "base/base_character_material_repository.h"
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class CharacterMaterialRepository {
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class CharacterMaterialRepository: public BaseCharacterMaterialRepository {
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public:
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struct CharacterMaterial {
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int id;
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int8 slot;
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int8 blue;
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int8 green;
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int8 red;
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int8 use_tint;
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int color;
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};
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static std::string PrimaryKey()
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{
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return std::string("slot");
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}
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/**
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* This file was auto generated on Apr 5, 2020 and can be modified and extended upon
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*
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* Base repository methods are automatically
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* generated in the "base" version of this repository. The base repository
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* is immutable and to be left untouched, while methods in this class
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* are used as extension methods for more specific persistence-layer
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* accessors or mutators
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*
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* Base Methods (Subject to be expanded upon in time)
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*
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* InsertOne
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* UpdateOne
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* DeleteOne
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* FindOne
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* GetWhere(std::string where_filter)
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* DeleteWhere(std::string where_filter)
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* InsertMany
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* All
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*
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* Example custom methods in a repository
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*
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* CharacterMaterialRepository::GetByZoneAndVersion(int zone_id, int zone_version)
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* CharacterMaterialRepository::GetWhereNeverExpires()
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* CharacterMaterialRepository::GetWhereXAndY()
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* CharacterMaterialRepository::DeleteWhereXAndY()
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*
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* Most of the above could be covered by base methods, but if you as a developer
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* find yourself re-using logic for other parts of the code, its best to just make a
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* method that can be re-used easily elsewhere especially if it can use a base repository
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* method and encapsulate filters there
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*/
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static std::vector<std::string> Columns()
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{
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return {
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"id",
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"slot",
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"blue",
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"green",
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"red",
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"use_tint",
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"color",
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};
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}
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static std::string ColumnsRaw()
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{
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return std::string(implode(", ", Columns()));
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}
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static std::string InsertColumnsRaw()
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{
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std::vector<std::string> insert_columns;
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for (auto &column : Columns()) {
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if (column == PrimaryKey()) {
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continue;
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}
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insert_columns.push_back(column);
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}
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return std::string(implode(", ", insert_columns));
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}
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static std::string TableName()
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{
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return std::string("character_material");
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}
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static std::string BaseSelect()
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{
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return fmt::format(
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"SELECT {} FROM {}",
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ColumnsRaw(),
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TableName()
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);
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}
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static std::string BaseInsert()
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{
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return fmt::format(
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"INSERT INTO {} ({}) ",
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TableName(),
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InsertColumnsRaw()
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);
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}
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static CharacterMaterial NewEntity()
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{
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CharacterMaterial entry{};
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entry.id = 0;
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entry.slot = 0;
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entry.blue = 0;
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entry.green = 0;
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entry.red = 0;
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entry.use_tint = 0;
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entry.color = 0;
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return entry;
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}
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static CharacterMaterial GetCharacterMaterialEntry(
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const std::vector<CharacterMaterial> &character_materials,
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int character_material_id
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)
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{
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for (auto &character_material : character_materials) {
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if (character_material.slot == character_material_id) {
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return character_material;
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}
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}
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return NewEntity();
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}
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static CharacterMaterial FindOne(
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int character_material_id
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)
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{
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auto results = database.QueryDatabase(
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fmt::format(
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"{} WHERE id = {} LIMIT 1",
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BaseSelect(),
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character_material_id
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)
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);
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auto row = results.begin();
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if (results.RowCount() == 1) {
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CharacterMaterial entry{};
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entry.id = atoi(row[0]);
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entry.slot = atoi(row[1]);
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entry.blue = atoi(row[2]);
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entry.green = atoi(row[3]);
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entry.red = atoi(row[4]);
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entry.use_tint = atoi(row[5]);
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entry.color = atoi(row[6]);
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return entry;
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}
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return NewEntity();
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}
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static int DeleteOne(
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int character_material_id
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)
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{
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auto results = database.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {} = {}",
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TableName(),
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PrimaryKey(),
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character_material_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int UpdateOne(
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CharacterMaterial character_material_entry
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)
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{
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std::vector<std::string> update_values;
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auto columns = Columns();
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update_values.push_back(columns[2] + " = " + std::to_string(character_material_entry.blue));
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update_values.push_back(columns[3] + " = " + std::to_string(character_material_entry.green));
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update_values.push_back(columns[4] + " = " + std::to_string(character_material_entry.red));
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update_values.push_back(columns[5] + " = " + std::to_string(character_material_entry.use_tint));
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update_values.push_back(columns[6] + " = " + std::to_string(character_material_entry.color));
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auto results = database.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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implode(", ", update_values),
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PrimaryKey(),
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character_material_entry.slot
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static CharacterMaterial InsertOne(
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CharacterMaterial character_material_entry
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)
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{
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std::vector<std::string> insert_values;
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insert_values.push_back(std::to_string(character_material_entry.blue));
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insert_values.push_back(std::to_string(character_material_entry.green));
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insert_values.push_back(std::to_string(character_material_entry.red));
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insert_values.push_back(std::to_string(character_material_entry.use_tint));
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insert_values.push_back(std::to_string(character_material_entry.color));
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auto results = database.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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implode(",", insert_values)
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)
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);
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if (results.Success()) {
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character_material_entry.id = results.LastInsertedID();
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return character_material_entry;
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}
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character_material_entry = CharacterMaterialRepository::NewEntity();
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return character_material_entry;
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}
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static int InsertMany(
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std::vector<CharacterMaterial> character_material_entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &character_material_entry: character_material_entries) {
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std::vector<std::string> insert_values;
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insert_values.push_back(std::to_string(character_material_entry.blue));
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insert_values.push_back(std::to_string(character_material_entry.green));
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insert_values.push_back(std::to_string(character_material_entry.red));
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insert_values.push_back(std::to_string(character_material_entry.use_tint));
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insert_values.push_back(std::to_string(character_material_entry.color));
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insert_chunks.push_back("(" + implode(",", insert_values) + ")");
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}
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std::vector<std::string> insert_values;
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auto results = database.QueryDatabase(
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fmt::format(
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"{} VALUES {}",
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BaseInsert(),
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implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static std::vector<CharacterMaterial> All()
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{
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std::vector<CharacterMaterial> all_entries;
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auto results = database.QueryDatabase(
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fmt::format(
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"{}",
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BaseSelect()
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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CharacterMaterial entry{};
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entry.id = atoi(row[0]);
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entry.slot = atoi(row[1]);
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entry.blue = atoi(row[2]);
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entry.green = atoi(row[3]);
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entry.red = atoi(row[4]);
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entry.use_tint = atoi(row[5]);
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entry.color = atoi(row[6]);
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all_entries.push_back(entry);
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}
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return all_entries;
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}
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static std::vector<CharacterMaterial> GetWhere(std::string where_filter)
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{
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std::vector<CharacterMaterial> all_entries;
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auto results = database.QueryDatabase(
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fmt::format(
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"{} WHERE {}",
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BaseSelect(),
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where_filter
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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CharacterMaterial entry{};
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entry.id = atoi(row[0]);
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entry.slot = atoi(row[1]);
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entry.blue = atoi(row[2]);
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entry.green = atoi(row[3]);
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entry.red = atoi(row[4]);
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entry.use_tint = atoi(row[5]);
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entry.color = atoi(row[6]);
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all_entries.push_back(entry);
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}
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return all_entries;
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}
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static int DeleteWhere(std::string where_filter)
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{
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auto results = database.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {}",
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TableName(),
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PrimaryKey(),
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where_filter
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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// Custom extended repository methods here
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};
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Reference in New Issue
Block a user