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Fixed stacking issue in world tradeskill containers. (Added #peekinv world)
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@@ -121,6 +121,7 @@ public:
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void StartDecay() {decay_timer.Start();}
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// Container functions
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const ItemInst* GetItem(uint8 index);
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void PutItem(uint8 index, const ItemInst* inst);
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void DeleteItem(uint8 index); // Item inside container
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ItemInst* PopItem(uint8 index); // Pop item out of container
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