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Add more rule-driven behavior
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@@ -925,7 +925,7 @@ void RegisterConsoleFunctions(std::unique_ptr<EQ::Net::ConsoleServer>& console)
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console->RegisterCall("signalcharbyname", 50, "signalcharbyname charname ID", std::bind(ConsoleSignalCharByName, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("tell", 50, "tell [name] [message]", std::bind(ConsoleTell, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("unlock", 150, "unlock", std::bind(ConsoleUnlock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("uptime", 50, "uptime [zoneID#]", std::bind(ConsoleUptime, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("uptime", 50, "uptime [zone_server_id]", std::bind(ConsoleUptime, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("version", 50, "version", std::bind(ConsoleVersion, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("who", 50, "who", std::bind(ConsoleWho, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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console->RegisterCall("whoami", 50, "whoami", std::bind(ConsoleWhoami, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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