Merge pull request #824 from briankinney/correctly-reference-defender-mitigation

Reference the defender melee mitigation, not attacker
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Michael Cook (mackal) 2019-02-06 23:58:27 -05:00 committed by GitHub
commit c8b7b3e74f
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@ -4514,7 +4514,9 @@ void Mob::ApplyMeleeDamageMods(uint16 skill, int &damage, Mob *defender, ExtraAt
if (defender->IsClient() && defender->GetClass() == WARRIOR)
dmgbonusmod -= 5;
// 168 defensive
dmgbonusmod += (defender->spellbonuses.MeleeMitigationEffect + itembonuses.MeleeMitigationEffect + aabonuses.MeleeMitigationEffect);
dmgbonusmod += (defender->spellbonuses.MeleeMitigationEffect +
defender->itembonuses.MeleeMitigationEffect +
defender->aabonuses.MeleeMitigationEffect);
}
damage += damage * dmgbonusmod / 100;