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Fixed bots build.
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parent
250ad31038
commit
c85cbb2f08
@ -4429,7 +4429,7 @@ void Bot::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
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{
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if(strlen(item->IDFile) > 2)
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{
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ns->spawn.equipment[MaterialPrimary] = atoi(&item->IDFile[2]);
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ns->spawn.equipment[MaterialPrimary].material = atoi(&item->IDFile[2]);
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}
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ns->spawn.colors[MaterialPrimary].color = GetEquipmentColor(MaterialPrimary);
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}
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@ -4443,7 +4443,7 @@ void Bot::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
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{
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if(strlen(item->IDFile) > 2)
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{
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ns->spawn.equipment[MaterialSecondary] = atoi(&item->IDFile[2]);
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ns->spawn.equipment[MaterialSecondary].material = atoi(&item->IDFile[2]);
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}
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ns->spawn.colors[MaterialSecondary].color = GetEquipmentColor(MaterialSecondary);
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}
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@ -16040,7 +16040,7 @@ uint32 Bot::GetEquipmentColor(uint8 material_slot) const
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//Translate code slot # to DB slot #
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slotid = Inventory::CalcSlotFromMaterial(material_slot);
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if(invslot == INVALID_INDEX)
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if (slotid == INVALID_INDEX)
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return 0;
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//read from db
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