Build Improvements (#5033)
Build / Linux (push) Waiting to run
Build / Windows (push) Waiting to run

* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
This commit is contained in:
Alex
2025-12-13 19:56:37 -08:00
committed by GitHub
parent 9b3f9f356d
commit c84df0d5ba
510 changed files with 1505 additions and 47046 deletions
+57 -56
View File
@@ -1,60 +1,61 @@
#include "../client.h"
#include "set/aa_exp.cpp"
#include "set/aa_points.cpp"
#include "set/adventure_points.cpp"
#include "set/alternate_currency.cpp"
#include "set/animation.cpp"
#include "set/anon.cpp"
#include "set/auto_login.cpp"
#include "set/bind_point.cpp"
#include "set/checksum.cpp"
#include "set/class_permanent.cpp"
#include "set/crystals.cpp"
#include "set/date.cpp"
#include "set/endurance.cpp"
#include "set/endurance_full.cpp"
#include "set/exp.cpp"
#include "set/flymode.cpp"
#include "set/frozen.cpp"
#include "set/gender.cpp"
#include "set/gender_permanent.cpp"
#include "set/gm.cpp"
#include "set/gm_speed.cpp"
#include "set/gm_status.cpp"
#include "set/god_mode.cpp"
#include "set/haste.cpp"
#include "set/hero_model.cpp"
#include "set/hide_me.cpp"
#include "set/hp.cpp"
#include "set/hp_full.cpp"
#include "set/invulnerable.cpp"
#include "set/language.cpp"
#include "set/last_name.cpp"
#include "set/level.cpp"
#include "set/loginserver_info.cpp"
#include "set/mana.cpp"
#include "set/mana_full.cpp"
#include "set/motd.cpp"
#include "set/name.cpp"
#include "set/ooc_mute.cpp"
#include "set/password.cpp"
#include "set/pvp.cpp"
#include "set/pvp_points.cpp"
#include "set/race.cpp"
#include "set/race_permanent.cpp"
#include "set/server_locked.cpp"
#include "set/skill.cpp"
#include "set/skill_all.cpp"
#include "set/skill_all_max.cpp"
#include "set/start_zone.cpp"
#include "set/temporary_name.cpp"
#include "set/texture.cpp"
#include "set/time.cpp"
#include "set/time_zone.cpp"
#include "set/title.cpp"
#include "set/title_suffix.cpp"
#include "set/weather.cpp"
#include "set/zone.cpp"
void SetAAEXP(Client *c, const Seperator *sep);
void SetAAPoints(Client *c, const Seperator *sep);
void SetAdventurePoints(Client *c, const Seperator *sep);
void SetAlternateCurrency(Client *c, const Seperator *sep);
void SetAnimation(Client *c, const Seperator *sep);
void SetAnon(Client *c, const Seperator *sep);
void SetAutoLogin(Client *c, const Seperator *sep);
void SetBindPoint(Client *c, const Seperator *sep);
void SetChecksum(Client *c, const Seperator *sep);
void SetClassPermanent(Client *c, const Seperator *sep);
void SetCrystals(Client *c, const Seperator *sep);
void SetDate(Client *c, const Seperator *sep);
void SetEndurance(Client *c, const Seperator *sep);
void SetEnduranceFull(Client *c, const Seperator *sep);
void SetEXP(Client *c, const Seperator *sep);
void SetFlymode(Client *c, const Seperator *sep);
void SetFrozen(Client *c, const Seperator *sep);
void SetGender(Client *c, const Seperator *sep);
void SetGenderPermanent(Client *c, const Seperator *sep);
void SetGM(Client *c, const Seperator *sep);
void SetGMSpeed(Client *c, const Seperator *sep);
void SetGMStatus(Client *c, const Seperator *sep);
void SetGodMode(Client *c, const Seperator *sep);
void SetHaste(Client *c, const Seperator *sep);
void SetHideMe(Client *c, const Seperator *sep);
void SetHeroModel(Client *c, const Seperator *sep);
void SetHP(Client *c, const Seperator *sep);
void SetHPFull(Client *c, const Seperator *sep);
void SetInvulnerable(Client *c, const Seperator *sep);
void SetLanguage(Client *c, const Seperator *sep);
void SetLastName(Client *c, const Seperator *sep);
void SetLevel(Client *c, const Seperator *sep);
void SetLoginserverInfo(Client *c, const Seperator *sep);
void SetMana(Client *c, const Seperator *sep);
void SetManaFull(Client *c, const Seperator *sep);
void SetMOTD(Client *c, const Seperator *sep);
void SetName(Client *c, const Seperator *sep);
void SetOOCMute(Client *c, const Seperator *sep);
void SetPassword(Client *c, const Seperator *sep);
void SetPVP(Client *c, const Seperator *sep);
void SetPVPPoints(Client *c, const Seperator *sep);
void SetRace(Client *c, const Seperator *sep);
void SetRacePermanent(Client *c, const Seperator *sep);
void SetServerLocked(Client *c, const Seperator *sep);
void SetSkill(Client *c, const Seperator *sep);
void SetSkillAll(Client *c, const Seperator *sep);
void SetSkillAllMax(Client *c, const Seperator *sep);
void SetStartZone(Client *c, const Seperator *sep);
void SetTemporaryName(Client *c, const Seperator *sep);
void SetTexture(Client *c, const Seperator *sep);
void SetTime(Client *c, const Seperator *sep);
void SetTimeZone(Client *c, const Seperator *sep);
void SetTitle(Client *c, const Seperator *sep);
void SetTitleSuffix(Client *c, const Seperator *sep);
void SetWeather(Client *c, const Seperator *sep);
void SetZoneData(Client *c, const Seperator *sep);
void command_set(Client *c, const Seperator *sep)
{