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Build Improvements (#5033)
* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
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#include "../client.h"
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#include "find/aa.cpp"
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#include "find/account.cpp"
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#include "find/body_type.cpp"
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#include "find/bot.cpp"
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#include "find/bug_category.cpp"
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#include "find/character.cpp"
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#include "find/class.cpp"
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#include "find/comparison_type.cpp"
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#include "find/currency.cpp"
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#include "find/deity.cpp"
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#include "find/emote.cpp"
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#include "find/faction.cpp"
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#include "find/item.cpp"
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#include "find/language.cpp"
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#include "find/ldon_theme.cpp"
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#include "find/npctype.cpp"
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#include "find/object_type.cpp"
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#include "find/race.cpp"
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#include "find/recipe.cpp"
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#include "find/skill.cpp"
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#include "find/stance.cpp"
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#include "find/spell.cpp"
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#include "find/special_ability.cpp"
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#include "find/task.cpp"
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#include "find/zone.cpp"
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void FindAA(Client* c, const Seperator* sep);
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void FindAccount(Client* c, const Seperator* sep);
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void FindBodyType(Client* c, const Seperator* sep);
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void FindBot(Client* c, const Seperator* sep);
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void FindBugCategory(Client* c, const Seperator* sep);
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void FindCharacter(Client* c, const Seperator* sep);
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void FindClass(Client* c, const Seperator* sep);
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void FindComparisonType(Client* c, const Seperator* sep);
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void FindCurrency(Client* c, const Seperator* sep);
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void FindDeity(Client* c, const Seperator* sep);
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void FindEmote(Client* c, const Seperator* sep);
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void FindFaction(Client* c, const Seperator* sep);
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void FindItem(Client* c, const Seperator* sep);
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void FindLanguage(Client* c, const Seperator* sep);
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void FindLDoNTheme(Client* c, const Seperator* sep);
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void FindNPCType(Client* c, const Seperator* sep);
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void FindObjectType(Client* c, const Seperator* sep);
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void FindRace(Client* c, const Seperator* sep);
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void FindRecipe(Client* c, const Seperator* sep);
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void FindSkill(Client* c, const Seperator* sep);
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void FindSpecialAbility(Client* c, const Seperator* sep);
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void FindStance(Client* c, const Seperator* sep);
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void FindSpell(Client* c, const Seperator* sep);
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void FindTask(Client* c, const Seperator* sep);
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void FindZone(Client* c, const Seperator* sep);
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void command_find(Client *c, const Seperator *sep)
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{
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