Build Improvements (#5033)
Build / Linux (push) Waiting to run
Build / Windows (push) Waiting to run

* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
This commit is contained in:
Alex
2025-12-13 19:56:37 -08:00
committed by GitHub
parent 9b3f9f356d
commit c84df0d5ba
510 changed files with 1505 additions and 47046 deletions
+42 -23
View File
@@ -1,17 +1,35 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
cmake_minimum_required(VERSION 3.20)
SET(world_sources
set(world_sources
adventure.cpp
adventure_manager.cpp
cli/cli_bots_disable.cpp
cli/cli_bots_enable.cpp
cli/cli_copy_character.cpp
cli/cli_database_concurrency.cpp
cli/cli_database_dump.cpp
cli/cli_database_get_schema.cpp
cli/cli_database_set_account_status.cpp
cli/cli_database_updates.cpp
cli/cli_database_version.cpp
cli/cli_etl_get_settings.cpp
cli/cli_mercs_disable.cpp
cli/cli_mercs_enable.cpp
cli/cli_test.cpp
cli/cli_test_colors.cpp
cli/cli_test_expansion.cpp
cli/cli_test_repository.cpp
cli/cli_test_repository_2.cpp
cli/cli_test_string_benchmark.cpp
cli/cli_version.cpp
client.cpp
cliententry.cpp
clientlist.cpp
console.cpp
../common/data_bucket.cpp
dynamic_zone.cpp
dynamic_zone_manager.cpp
eql_config.cpp
eqemu_api_world_data_service.cpp
eql_config.cpp
launcher_link.cpp
launcher_list.cpp
lfplist.cpp
@@ -25,17 +43,17 @@ SET(world_sources
web_interface.cpp
web_interface_eqw.cpp
wguild_mgr.cpp
world_event_scheduler.cpp
world_boot.cpp
world_config.cpp
world_console_connection.cpp
world_event_scheduler.cpp
world_server_cli.cpp
worlddb.cpp
world_boot.cpp
zonelist.cpp
zoneserver.cpp
)
)
SET(world_headers
set(world_headers
adventure.h
adventure_manager.h
adventure_template.h
@@ -43,11 +61,10 @@ SET(world_headers
cliententry.h
clientlist.h
console.h
../common/data_bucket.h
dynamic_zone.h
dynamic_zone_manager.h
eql_config.h
eqemu_api_world_data_service.h
eql_config.h
launcher_link.h
launcher_list.h
lfplist.h
@@ -61,27 +78,29 @@ SET(world_headers
web_interface.h
web_interface_eqw.h
wguild_mgr.h
world_boot.h
world_config.h
world_console_connection.h
world_tcp_connection.h
world_server_cli.h
worlddb.h
world_boot.h
world_event_scheduler.h
world_server_cli.h
world_tcp_connection.h
worlddb.h
zonelist.h
zoneserver.h
)
)
ADD_EXECUTABLE(world ${world_sources} ${world_headers})
source_group("cli" REGULAR_EXPRESSION "cli/.*")
INSTALL(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
add_executable(world ${world_sources} ${world_headers})
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/std-pch.h)
ENDIF ()
target_compile_definitions(world PRIVATE WORLD)
ADD_DEFINITIONS(-DWORLD)
target_link_libraries(world common)
TARGET_LINK_LIBRARIES(world ${SERVER_LIBS})
if(WIN32 AND EQEMU_BUILD_PCH)
target_precompile_headers(world PRIVATE ../common/pch/std-pch.h)
endif()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
install(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)