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[Zone] Implement zone player count sharding (#4536)
* [Zone] Implement zone player count sharding * Update client.cpp * Update database_instances.cpp * You must request a shard change from the zone you are currently in. * // zone sharding * You cannot request a shard change while in combat. * Query adjustment * Use safe coords * Changes * Fixes to instance query * Push * Push * Final push * Update client.cpp * Update eq_packet_structs.h * Remove pick menu * Comment * Update character_data_repository.h * Update zoning.cpp --------- Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
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@@ -566,7 +566,7 @@ OP_RaidUpdate=0x3973
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OP_RaidJoin=0x0000
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OP_RaidDelegateAbility=0x2b33
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OP_MarkRaidNPC=0x5a58
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OP_RaidClearNPCMarks=0x20d3
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OP_RaidClearNPCMarks=0x20d3
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# Button-push commands
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OP_Taunt=0x2703
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@@ -728,3 +728,6 @@ OP_InitialHPUpdate=0x0000
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#aura related
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OP_UpdateAura=0x1456
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OP_RemoveTrap=0x71da
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OP_PickZoneWindow=0x72d8
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OP_PickZone=0xaaba
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