[Zone] Implement zone player count sharding (#4536)

* [Zone] Implement zone player count sharding

* Update client.cpp

* Update database_instances.cpp

* You must request a shard change from the zone you are currently in.

* // zone sharding

* You cannot request a shard change while in combat.

* Query adjustment

* Use safe coords

* Changes

* Fixes to instance query

* Push

* Push

* Final push

* Update client.cpp

* Update eq_packet_structs.h

* Remove pick menu

* Comment

* Update character_data_repository.h

* Update zoning.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
This commit is contained in:
Chris Miles
2025-01-08 17:41:16 -06:00
committed by GitHub
parent 15684567cf
commit c82f1b9afc
22 changed files with 443 additions and 22 deletions
@@ -80,6 +80,93 @@ public:
return l.empty() ? CharacterDataRepository::NewEntity() : l.front();
}
struct InstancePlayerCount {
int32_t instance_id;
uint32_t zone_id;
uint32_t player_count;
};
static std::vector<InstancePlayerCount> GetInstanceZonePlayerCounts(Database& db, int zone_id) {
std::vector<InstancePlayerCount> zone_player_counts;
uint64_t shard_instance_duration = 3155760000;
auto query = fmt::format(SQL(
SELECT
zone_id,
0 AS instance_id,
COUNT(id) AS player_count
FROM
character_data
WHERE
zone_instance = 0
AND zone_id = {}
AND last_login >= UNIX_TIMESTAMP(NOW()) - 600
GROUP BY
zone_id
ORDER BY
zone_id, player_count DESC
), zone_id);
auto results = db.QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) {
InstancePlayerCount e{};
e.zone_id = std::stoi(row[0]);
e.instance_id = 0;
e.player_count = std::stoi(row[2]);
zone_player_counts.push_back(e);
}
if (zone_player_counts.empty()) {
InstancePlayerCount e{};
e.zone_id = zone_id;
e.instance_id = 0;
e.player_count = 0;
zone_player_counts.push_back(e);
}
// duration 3155760000 is for shards explicitly
query = fmt::format(
SQL(
SELECT
i.id AS instance_id,
i.zone AS zone_id,
COUNT(c.id) AS player_count
FROM
instance_list i
LEFT JOIN
character_data c
ON
i.zone = c.zone_id
AND i.id = c.zone_instance
AND c.last_login >= UNIX_TIMESTAMP(NOW()) - 600
AND (i.start_time + i.duration >= UNIX_TIMESTAMP(NOW()) OR i.never_expires = 0)
AND i.duration = {}
WHERE
i.zone IS NOT NULL AND i.zone = {}
GROUP BY
i.id, i.zone, i.version
ORDER BY
i.id ASC;
), shard_instance_duration, zone_id
);
results = db.QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0) {
return zone_player_counts;
}
for (auto row = results.begin(); row != results.end(); ++row) {
InstancePlayerCount e{};
e.instance_id = std::stoi(row[0]);
e.zone_id = std::stoi(row[1]);
e.player_count = std::stoi(row[2]);
zone_player_counts.push_back(e);
}
return zone_player_counts;
}
};
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H