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[Logging] More AI Logging Cleanup (#2616)
* [Logging] Additional AI Cleanup * More cleanup/formatting fixes * Typo
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+2
-2
@@ -2551,7 +2551,7 @@ void Mob::SendIllusionPacket(
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}
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LogSpells(
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"Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
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"[Mob::SendIllusionPacket] Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
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race,
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gender,
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new_texture,
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@@ -4163,7 +4163,7 @@ void Mob::ExecWeaponProc(const EQ::ItemInstance *inst, uint16 spell_id, Mob *on,
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if(!IsValidSpell(spell_id)) { // Check for a valid spell otherwise it will crash through the function
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if(IsClient()){
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Message(0, "Invalid spell proc %u", spell_id);
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LogSpells("Player [{}], Weapon Procced invalid spell [{}]", GetName(), spell_id);
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LogSpells("[Mob::ExecWeaponProc] Player [{}] Weapon Procced invalid spell [{}]", GetName(), spell_id);
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}
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return;
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}
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