[Spells] Implemented SPA 471 SE_Double_Melee_Round (#1492)

* Implemented SPA 471 SE_Double_Melee_Round

#define SE_Double_Melee_Round			471
Percent chance to repeat primary weapon round with a percent damage modifier, base: pct chance repeat, limit: pct dmg mod, max: none

* minor fixes

* tab to spaces
This commit is contained in:
KayenEQ
2021-08-11 02:38:38 -04:00
committed by GitHub
parent b539c63326
commit c821397367
7 changed files with 64 additions and 1 deletions
+1
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@@ -3237,6 +3237,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
case SE_Ff_Value_Max:
case SE_AddExtraAttackPct_1h_Primary:
case SE_AddExtraAttackPct_1h_Secondary:
case SE_Double_Melee_Round:
case SE_Skill_Base_Damage_Mod:
case SE_Worn_Endurance_Regen_Cap:
case SE_Buy_AA_Rank: