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[Spells] Implemented SPA 471 SE_Double_Melee_Round (#1492)
* Implemented SPA 471 SE_Double_Melee_Round #define SE_Double_Melee_Round 471 Percent chance to repeat primary weapon round with a percent damage modifier, base: pct chance repeat, limit: pct dmg mod, max: none * minor fixes * tab to spaces
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@@ -3237,6 +3237,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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case SE_Ff_Value_Max:
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case SE_AddExtraAttackPct_1h_Primary:
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case SE_AddExtraAttackPct_1h_Secondary:
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case SE_Double_Melee_Round:
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case SE_Skill_Base_Damage_Mod:
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case SE_Worn_Endurance_Regen_Cap:
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case SE_Buy_AA_Rank:
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