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[Spells] Implemented SPA 471 SE_Double_Melee_Round (#1492)
* Implemented SPA 471 SE_Double_Melee_Round #define SE_Double_Melee_Round 471 Percent chance to repeat primary weapon round with a percent damage modifier, base: pct chance repeat, limit: pct dmg mod, max: none * minor fixes * tab to spaces
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@@ -834,7 +834,7 @@ typedef enum {
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#define SE_DS_Mitigation_Percentage 468 // implemented - Modify incoming damage shield damage by percentage
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#define SE_Chance_Best_in_Spell_Grp 469 // implemented - Chance to cast highest scribed spell within a spell group. All base2 spells share roll chance, only 1 cast.
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#define SE_Trigger_Best_in_Spell_Grp 470 // implemented - Chance to cast highest scribed spell within a spell group. Each spell has own chance.
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//#define SE_Double_Melee_Round 471 //
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#define SE_Double_Melee_Round 471 // implemented, @OffBonus, percent chance to repeat primary weapon round with a percent damage modifier, base: pct chance repeat, limit: pct dmg mod, max: none
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#define SE_Buy_AA_Rank 472 // implemented, @Special, Used in AA abilities that have Enable/Disable toggle. Spell on Disabled Rank has this effect in it, base: 1, limit: none, max: none, Note: This will not just buy an AA
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#define SE_Double_Backstab_Front 473 // implemented - Chance to double backstab from front
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#define SE_Pet_Crit_Melee_Damage_Pct_Owner 474 // implemenetd - Critical damage mod applied to pets from owner
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