From c81ab007648604ae102ef42fef09074c196d835b Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Wed, 5 Apr 2023 11:14:55 -0400 Subject: [PATCH] [Cleanup] Set bonuses to use spell ID instead of boolean (#3230) # Notes - Spell bonuses `Illusion` is the spell ID, not a boolean. --- zone/bonuses.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 367d2f4c9..a14af8f58 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -1651,7 +1651,7 @@ void Mob::ApplyAABonuses(const AA::Rank &rank, StatBonuses *newbon) } case SE_Illusion: - newbon->Illusion = true; + newbon->Illusion = rank.spell; break; case SE_IllusionPersistence: