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Inspect buffs rank 1 will now show NPC buffs in target window (SoD+)
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@@ -4168,6 +4168,12 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
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safe_delete(outapp);
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}
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if (IsNPC()) {
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EQApplicationPacket *outapp = MakeBuffsPacket();
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entity_list.QueueClientsByTarget(this, outapp, false, nullptr, true, false, BIT_SoDAndLater, true);
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safe_delete(outapp);
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}
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if(IsClient() && CastToClient()->GetClientVersionBit() & BIT_UnderfootAndLater)
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{
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EQApplicationPacket *outapp = MakeBuffsPacket(false);
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