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[Combat] Basic Combat Recording (#2090)
* Basic combat recording * Update combat_record.h
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@@ -706,6 +706,16 @@
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OutF(LogSys, Logs::Detail, Logs::ChecksumVerification, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogCombatRecord(message, ...) do {\
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if (LogSys.log_settings[Logs::CombatRecord].is_category_enabled == 1)\
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OutF(LogSys, Logs::General, Logs::CombatRecord, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogCombatRecordDetail(message, ...) do {\
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if (LogSys.log_settings[Logs::CombatRecord].is_category_enabled == 1)\
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OutF(LogSys, Logs::Detail, Logs::CombatRecord, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.log_settings[log_category].is_category_enabled == 1)\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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@@ -1138,6 +1148,12 @@
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#define LogChecksumVerificationDetail(message, ...) do {\
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} while (0)
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#define LogCombatRecord(message, ...) do {\
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} while (0)
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#define LogCombatRecordDetail(message, ...) do {\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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} while (0)
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