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[Rule] Classic Tradeskill Skill Clamp (#3914)
Legacy Tradeskills had a 252 clamp regardless of modifier and skill. Default to 0 to bypass clamp
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@ -254,6 +254,7 @@ RULE_BOOL(Skills, TrainSenseHeading, false, "Switch whether SenseHeading is trai
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RULE_INT(Skills, SenseHeadingStartValue, 200, "Start value of sense heading skill")
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RULE_INT(Skills, SenseHeadingStartValue, 200, "Start value of sense heading skill")
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RULE_BOOL(Skills, SelfLanguageLearning, true, "Enabling self-learning of languages")
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RULE_BOOL(Skills, SelfLanguageLearning, true, "Enabling self-learning of languages")
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RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force hand in to Guild Master")
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RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force hand in to Guild Master")
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RULE_INT(Skills, TradeSkillClamp, 0, "Legacy tradeskills would clamp at 252 regardless of item modifiers and skill combination. DEFAULT: 0 will bypass clamp. Legacy value 252")
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RULE_CATEGORY_END()
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RULE_CATEGORY_END()
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RULE_CATEGORY(Pets)
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RULE_CATEGORY(Pets)
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@ -952,10 +952,16 @@ void Client::SendTradeskillDetails(uint32 recipe_id) {
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//returns true on success
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//returns true on success
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bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
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bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
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if(spec == nullptr)
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if (!spec) {
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return(false);
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return false;
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}
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uint16 user_skill = GetSkill(spec->tradeskill);
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uint16 user_skill = GetSkill(spec->tradeskill);
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if (RuleI(Skills, TradeSkillClamp) != 0 && user_skill > RuleI(Skills, TradeSkillClamp)) {
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user_skill = RuleI(Skills, TradeSkillClamp);
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}
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float chance = 0.0;
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float chance = 0.0;
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float skillup_modifier = 0.0;
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float skillup_modifier = 0.0;
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int16 thirdstat = 0;
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int16 thirdstat = 0;
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