[Rules] Update logic checks everywhere for FVNoDropFlag. (#2179)

* Update logic checks everywhere for FVNoDropFlag.

FVNoDropFlag == 0 is disabled
FVNoDropFlag == 1 is enabled for everyone
FVNoDropFlag == 2 is enabled for Admin() >= Character:MinStatusForNoDropExemptions

* Adding extra parenthesis to reduce ambiquity of order of operations for FVNoDropFlag checks

* Move FVNoDropFlag checks into a helper function in emu_constants.cpp and make an enum for the possible values.
Added console warning if setting is outside of allowed values.

* Move to client scoped helper method

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Quintinon
2022-07-30 11:16:47 -07:00
committed by GitHub
parent 3bda8251b9
commit c68ff9bc5a
9 changed files with 68 additions and 20 deletions
+1
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@@ -2049,6 +2049,7 @@ private:
bool m_bot_precombat;
#endif
bool CanTradeFVNoDropItem();
};
#endif
+20
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@@ -15559,3 +15559,23 @@ void Client::SetSharedTaskId(int64 shared_task_id)
{
Client::m_shared_task_id = shared_task_id;
}
bool Client::CanTradeFVNoDropItem()
{
const int16 admin_status = Admin();
const int no_drop_flag = RuleI(World, FVNoDropFlag);
const int no_drop_min_admin_status = RuleI(Character, MinStatusForNoDropExemptions);
switch (no_drop_flag) {
case FVNoDropFlagRule::Disabled:
return false;
case FVNoDropFlagRule::Enabled:
return true;
case FVNoDropFlagRule::AdminOnly:
return admin_status >= no_drop_min_admin_status;
default:
LogWarning("Invalid value {0} set for FVNoDropFlag", no_drop_flag);
return false;
}
return false;
}
+2 -3
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@@ -814,8 +814,7 @@ void Client::DropItem(int16 slot_id, bool recurse)
LogInventory("[{}] (char_id: [{}]) Attempting to drop item from slot [{}] on the ground",
GetCleanName(), CharacterID(), slot_id);
if(GetInv().CheckNoDrop(slot_id, recurse) && RuleI(World, FVNoDropFlag) == 0 ||
RuleI(Character, MinStatusForNoDropExemptions) < Admin() && RuleI(World, FVNoDropFlag) == 2)
if(GetInv().CheckNoDrop(slot_id, recurse) && !CanTradeFVNoDropItem())
{
auto invalid_drop = m_inv.GetItem(slot_id);
if (!invalid_drop) {
@@ -1963,7 +1962,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
if (((with && with->IsClient() && dst_slot_id >= EQ::invslot::TRADE_BEGIN && dst_slot_id <= EQ::invslot::TRADE_END) ||
(dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END))
&& GetInv().CheckNoDrop(src_slot_id)
&& RuleI(World, FVNoDropFlag) == 0 || RuleI(Character, MinStatusForNoDropExemptions) < Admin() && RuleI(World, FVNoDropFlag) == 2) {
&& !CanTradeFVNoDropItem()) {
auto ndh_inst = m_inv[src_slot_id];
std::string ndh_item_data;
if (ndh_inst == nullptr) {
+3 -2
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@@ -499,7 +499,8 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
LogTrading("Giving container [{}] ([{}]) in slot [{}] to [{}]", inst->GetItem()->Name, inst->GetItem()->ID, trade_slot, other->GetName());
// TODO: need to check bag items/augments for no drop..everything for attuned...
if (inst->GetItem()->NoDrop != 0 || Admin() >= RuleI(Character, MinStatusForNoDropExemptions) || RuleI(World, FVNoDropFlag) == 1 || other == this) {
if (inst->GetItem()->NoDrop != 0 ||
CanTradeFVNoDropItem() && CanTradeFVNoDropItem() || other == this) {
int16 free_slot = other->GetInv().FindFreeSlotForTradeItem(inst);
if (free_slot != INVALID_INDEX) {
@@ -717,7 +718,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
LogTrading("Giving item [{}] ([{}]) in slot [{}] to [{}]", inst->GetItem()->Name, inst->GetItem()->ID, trade_slot, other->GetName());
// TODO: need to check bag items/augments for no drop..everything for attuned...
if (inst->GetItem()->NoDrop != 0 || Admin() >= RuleI(Character, MinStatusForNoDropExemptions) || RuleI(World, FVNoDropFlag) == 1 || other == this) {
if (inst->GetItem()->NoDrop != 0 || CanTradeFVNoDropItem() || other == this) {
int16 free_slot = other->GetInv().FindFreeSlotForTradeItem(inst);
if (free_slot != INVALID_INDEX) {