zone.cpp & .h include header cleanup

This commit is contained in:
Akkadius 2014-12-15 19:14:41 -06:00
parent 9ef0fa13c7
commit c646a6c43a
2 changed files with 7 additions and 2 deletions

View File

@ -35,6 +35,7 @@
#include "../common/rulesys.h" #include "../common/rulesys.h"
#include "../common/seperator.h" #include "../common/seperator.h"
#include "../common/string_util.h" #include "../common/string_util.h"
#include "client_logs.h" #include "client_logs.h"
#include "guild_mgr.h" #include "guild_mgr.h"
#include "map.h" #include "map.h"
@ -48,8 +49,8 @@
#include "spawngroup.h" #include "spawngroup.h"
#include "water_map.h" #include "water_map.h"
#include "worldserver.h" #include "worldserver.h"
#include "zone_config.h"
#include "zone.h" #include "zone.h"
#include "zone_config.h"
#ifdef _WINDOWS #ifdef _WINDOWS
#define snprintf _snprintf #define snprintf _snprintf

View File

@ -67,10 +67,14 @@ struct item_tick_struct {
std::string qglobal; std::string qglobal;
}; };
class Client;
class Map; class Map;
class WaterMap; class Mob;
class PathManager; class PathManager;
class WaterMap;
extern EntityList entity_list; extern EntityList entity_list;
struct NPCType;
struct ServerZoneIncommingClient_Struct;
class Zone class Zone
{ {