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Merchants will now keep track of charges sold to them properly so it is no longer possible to recharge items using merchants.
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@@ -291,6 +291,7 @@ public:
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// Can item be stacked?
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bool IsStackable() const;
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bool IsCharged() const;
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// Can item be equipped by/at?
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bool IsEquipable(uint16 race, uint16 class_) const;
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