Merge pull request #431 from ngdeao/master

Fixed some mob speed scaling.
This commit is contained in:
Akkadius 2015-06-28 03:19:43 -05:00
commit c61feffe26
3 changed files with 72 additions and 4 deletions

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@ -0,0 +1,7 @@
/* This rescales the old peq runspeeds which were about 80 percent too high to new values */
/* This section should only ever be run once */
UPDATE npc_types SET npc_types.runspeed = 1.050 WHERE (npc_types.runspeed > 0 and npc_types.runspeed < 1.2);
UPDATE npc_types SET npc_types.runspeed = 1.325 WHERE (npc_types.runspeed > 1.19 and npc_types.runspeed < 1.75 and race != 73 and race != 72);
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE (npc_types.runspeed > 1.69 and npc_types.runspeed < 2.2);
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE (npc_types.runspeed > 2.19 and npc_types.runspeed < 3);
UPDATE npc_types SET npc_types.runspeed = (npc_types.runspeed * 0.8) WHERE (npc_types.runspeed > 2.99 and npc_types.runspeed < 20);

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@ -0,0 +1,61 @@
/* some specific by name */
UPDATE npc_types SET npc_types.runspeed = 3.175 WHERE npc_types.name = 'a_shadowed_man';
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.name = 'aviak_egret';
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE npc_types.name = 'froglok_hunter';
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE npc_types.name = 'froglok_forager';
/* rhinos */
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.race = 135;
/* centaurs */
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.race = 16;
/* griffins */
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.race = 47;
/* wolves - use size, to not change cubs*/
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE (npc_types.race = 42 and npc_types.size > 5);
/* sarnaks */
UPDATE npc_types SET npc_types.runspeed = 1.325 WHERE npc_types.race = 131;
/* sabertooth tigers - use size, to not change cubs*/
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE (npc_types.race = 119 and npc_types.size > 6);
/* lions */
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE (npc_types.race = 50 and npc_types.size > 7);
/* panthers/pumas */
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE npc_types.race = 76;
/* beetles */
UPDATE npc_types SET npc_types.runspeed = 1.05 WHERE npc_types.race = 22;
/*leeches*/
UPDATE npc_types SET npc_types.runspeed = 1.05 WHERE npc_types.race = 104;
/*a_brontotherium*/
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE npc_types.race = 169;
/* raptors */
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.race = 163;
/* vicious plants */
UPDATE npc_types SET npc_types.runspeed = 1.575 WHERE npc_types.race = 162;
/* western wastes, drakes, cragwyrms and wyvern */
UPDATE npc_types
JOIN spawnentry ON npc_types.id = spawnentry.npcID
JOIN spawn2 ON spawn2.spawngroupID = spawnentry.spawngroupID
SET npc_types.runspeed = 1.575
WHERE ((npc_types.race = 89 OR npc_types.race = 157 OR npc_types.race = 158) AND spawn2.zone = 'westwastes');
/* velium hounds/wolves */
UPDATE npc_types
JOIN spawnentry ON npc_types.id = spawnentry.npcID
JOIN spawn2 ON spawn2.spawngroupID = spawnentry.spawngroupID
SET npc_types.runspeed = 1.850
WHERE (npc_types.race = 42 AND spawn2.zone = 'westwastes');
/* Overthere Specials, goons, etc. */
UPDATE npc_types
JOIN spawnentry ON npc_types.id = spawnentry.npcID
JOIN spawn2 ON spawn2.spawngroupID = spawnentry.spawngroupID
SET npc_types.runspeed = 1.850
WHERE ((npc_types.race = 77 or npc_types.race = 147) AND spawn2.zone = 'overthere');
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.name = 'Captain_Rottgrime';
UPDATE npc_types SET npc_types.runspeed = 1.850 WHERE npc_types.name = 'an_undead_marine';
/* Pet Speeds. */
UPDATE npc_types
JOIN pets ON npc_types.id = pets.npcID
SET npc_types.runspeed = 1.575;
/* raptors in tim are slower than other raptors in kunark */
UPDATE npc_types
JOIN spawnentry ON npc_types.id = spawnentry.npcID
JOIN spawn2 ON spawn2.spawngroupID = spawnentry.spawngroupID
SET npc_types.runspeed = 1.325
WHERE ( npc_types.race = 163 AND spawn2.zone = 'timorous' );

View File

@ -621,9 +621,9 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, int speed, boo
if (numsteps>1)
{
tar_vector=1.0f ;
m_TargetV.x = 1.25f * m_TargetV.x/(float)numsteps;
m_TargetV.y = 1.25f * m_TargetV.y/(float)numsteps;
m_TargetV.z = 1.25f *m_TargetV.z/(float)numsteps;
m_TargetV.x = m_TargetV.x/(float)numsteps;
m_TargetV.y = m_TargetV.y/(float)numsteps;
m_TargetV.z = m_TargetV.z/(float)numsteps;
float new_x = m_Position.x + m_TargetV.x;
float new_y = m_Position.y + m_TargetV.y;
@ -636,7 +636,7 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, int speed, boo
m_Position.y = new_y;
m_Position.z = new_z;
m_Position.w = CalculateHeadingToTarget(x, y);
tar_ndx = 22 - numsteps;
tar_ndx = 20 - numsteps;
Log.Out(Logs::Detail, Logs::AI, "Next position2 (%.3f, %.3f, %.3f) (%d steps)", m_Position.x, m_Position.y, m_Position.z, numsteps);
}
else