Added position update packet in out-of-combat movement code when movement occurs (rule-based; default: false) - appears to help with rubber-banding effect

This commit is contained in:
Uleat
2017-02-25 09:02:20 -05:00
parent 7a6d5d46f4
commit c61c275221
5 changed files with 25 additions and 9 deletions
+1 -1
View File
@@ -40,7 +40,7 @@
#define BOT_FOLLOW_DISTANCE_DEFAULT 184 // as DSq value (~13.565 units)
#define BOT_FOLLOW_DISTANCE_DEFAULT_MAX 2500 // as DSq value (50 units)
#define BOT_FOLLOW_DISTANCE_WALK 625 // as DSq value (25 units)
#define BOT_FOLLOW_DISTANCE_WALK 400 // as DSq value (20 units)
#define BOT_FOLLOW_DISTANCE_CRITICAL 22500 // as DSq value (150 units)
extern WorldServer worldserver;