Implement global loot system Fixes #619

This should allow us to emulate lives global tables

The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.

race, class, bodytype, and zone are a pipe | separated list of IDs
This commit is contained in:
Michael Cook (mackal)
2018-02-10 22:15:21 -05:00
parent 0b97db9fd2
commit c5e4bb08f4
23 changed files with 372 additions and 27 deletions
+2
View File
@@ -68,6 +68,7 @@ SET(zone_sources
exp.cpp
fearpath.cpp
forage.cpp
global_loot_manager.cpp
groups.cpp
guild.cpp
guild_mgr.cpp
@@ -158,6 +159,7 @@ SET(zone_headers
errmsg.h
event_codes.h
forage.h
global_loot_manager.h
groups.h
guild_mgr.h
hate_list.h