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Implement global loot system Fixes #619
This should allow us to emulate lives global tables The options available to filter tables are min_level, max_level, race, rare, raid, race, class, bodytype, and zone. race, class, bodytype, and zone are a pipe | separated list of IDs
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 02/10/2018 ==
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mackal: Add Global Loot system
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This will allow us to implement global loot similarly to how it works on live
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This system reuses our current loottable tables which the global_loot table references.
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The limits for the rules to govern if a table should be rolled are min level, max level, rare,
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raid, race, class, bodytype, and zone
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race, class, bodytype, and zone are a pipe | separated list of IDs.
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== 01/31/2018 ==
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Uleat: Re-work of Bot::AI_Process(). Overall behavior is much improved.
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- Removed a 'ton' of unneeded packet updates
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