[Quest API] Add Group/Raid overloads to Perl/Lua. (#2526)

# Perl
- Add `$raid->GetGroup(client)` to Perl.
- Add `$raid->GetGroupMember(member_index)` to Perl.
- Add `$raid->IsLeader(client)` to Perl.

# Lua
- Add `group:GroupMessage(sender, message)` to Lua.
This commit is contained in:
Kinglykrab
2022-11-14 14:04:38 -05:00
committed by GitHub
parent 3cb13969ff
commit c5c57b7541
6 changed files with 72 additions and 32 deletions
+3 -2
View File
@@ -30,7 +30,8 @@ public:
bool IsGroupMember(Lua_Mob mob);
void CastGroupSpell(Lua_Mob caster, int spell_id);
void SplitExp(uint32 exp, Lua_Mob other);
void GroupMessage(Lua_Mob sender, int language, const char *message);
void GroupMessage(Lua_Mob sender, const char* message);
void GroupMessage(Lua_Mob sender, int language, const char* message);
uint32 GetTotalGroupDamage(Lua_Mob other);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum, Lua_Client splitter);
@@ -44,7 +45,7 @@ public:
uint32 GetLowestLevel();
void TeleportGroup(Lua_Mob sender, uint32 zone_id, uint32 instance_id, float x, float y, float z, float h);
int GetID();
Lua_Mob GetMember(int index);
Lua_Mob GetMember(int member_index);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name, int max_check_count);
};