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Grouping with Mercenaries is considerably less buggy.
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@@ -4928,7 +4928,7 @@ int Client::FindSpellBookSlotBySpellID(uint16 spellid) {
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return -1; //default
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}
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bool Client::SpellGlobalCheck(uint16 spell_ID, uint16 char_ID) {
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bool Client::SpellGlobalCheck(uint16 spell_ID, uint32 char_ID) {
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std::string spell_Global_Name;
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int spell_Global_Value;
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