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Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts: world/client.cpp world/worlddb.cpp zone/aggro.cpp zone/bot.cpp zone/client.cpp zone/client_packet.cpp zone/client_process.cpp zone/doors.cpp zone/entity.cpp zone/inventory.cpp zone/mob_ai.cpp zone/perl_client.cpp zone/spells.cpp zone/waypoints.cpp zone/zone.cpp zone/zonedb.cpp zone/zoning.cpp
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@@ -429,7 +429,7 @@ void Mob::MakePoweredPet(uint16 spell_id, const char* pettype, int16 petpower,
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into walls or objects (+10), this sometimes creates the "ghost" effect. I changed to +2 (as close as I
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could get while it still looked good). I also noticed this can happen if an NPC is spawned on the same spot of another or in a related bad spot.*/
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Pet::Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 power)
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: NPC(type_data, 0, owner->GetX()+2, owner->GetY()+2, owner->GetZ(), owner->GetHeading(), FlyMode3)
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: NPC(type_data, 0, owner->GetPosition() + xy_location(2, 2), FlyMode3)
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{
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GiveNPCTypeData(type_data);
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typeofpet = type;
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