[Performance] Improve SkillCaps::GetTrainLevel() Efficiency (#4350)

* [Performance] Improve SkillCaps::GetTrainLevel() Efficiency

* Finalize
This commit is contained in:
Alex King
2024-05-26 19:55:00 -04:00
committed by GitHub
parent 1b15f16e3e
commit c50fda0f73
8 changed files with 37 additions and 22 deletions
+7
View File
@@ -3375,6 +3375,12 @@ void Lua_Client::ResetLeadershipAA()
self->ResetLeadershipAA();
}
uint8 Lua_Client::GetSkillTrainLevel(int skill_id)
{
Lua_Safe_Call_Int();
return self->GetSkillTrainLevel(static_cast<EQ::skills::SkillType>(skill_id), self->GetClass());
}
luabind::scope lua_register_client() {
return luabind::class_<Lua_Client, Lua_Mob>("Client")
.def(luabind::constructor<>())
@@ -3624,6 +3630,7 @@ luabind::scope lua_register_client() {
.def("GetScribeableSpells", (luabind::object(Lua_Client::*)(lua_State* L,uint8,uint8))&Lua_Client::GetScribeableSpells)
.def("GetScribedSpells", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetScribedSpells)
.def("GetSkillPoints", (int(Lua_Client::*)(void))&Lua_Client::GetSkillPoints)
.def("GetSkillTrainLevel", (uint8(Lua_Client::*)(int))&Lua_Client::GetSkillTrainLevel)
.def("GetSpellDamage", (int(Lua_Client::*)(void))&Lua_Client::GetSpellDamage)
.def("GetSpellIDByBookSlot", (uint32(Lua_Client::*)(int))&Lua_Client::GetSpellIDByBookSlot)
.def("GetSpentAA", (int(Lua_Client::*)(void))&Lua_Client::GetSpentAA)