diff --git a/zone/bot_command.cpp b/zone/bot_command.cpp index 8987765fb..10d5a68a8 100644 --- a/zone/bot_command.cpp +++ b/zone/bot_command.cpp @@ -404,38 +404,38 @@ public: for (int i = EffectIDFirst; i <= EffectIDLast; ++i) { int effect_index = EFFECTIDTOINDEX(i); - if (spells[spell_id].base_value[effect_index] <= 0) + if (spells[spell_id].max_value[effect_index] <= 0) continue; switch (spells[spell_id].effect_id[effect_index]) { case SE_ResistFire: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Fire)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Fire)] += spells[spell_id].max_value[effect_index]; break; case SE_ResistCold: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Cold)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Cold)] += spells[spell_id].max_value[effect_index]; break; case SE_ResistPoison: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Poison)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Poison)] += spells[spell_id].max_value[effect_index]; break; case SE_ResistDisease: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Disease)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Disease)] += spells[spell_id].max_value[effect_index]; break; case SE_ResistMagic: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Magic)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Magic)] += spells[spell_id].max_value[effect_index]; break; case SE_ResistCorruption: entry_prototype->SafeCastToResistance()->resist_value[RESISTANCEIDTOINDEX( - BCEnum::RT_Corruption)] += spells[spell_id].base_value[effect_index]; + BCEnum::RT_Corruption)] += spells[spell_id].max_value[effect_index]; break; default: continue; } - entry_prototype->SafeCastToResistance()->resist_total += spells[spell_id].base_value[effect_index]; + entry_prototype->SafeCastToResistance()->resist_total += spells[spell_id].max_value[effect_index]; valid_spell = true; } if (!valid_spell) {