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[Commands] Add #setmana Command. (#1839)
* [Commands] Add #setmana Command. - Add #setmana [Mana] command to set an NPC or player's mana to a specified amount, or to max if the amount is greater than their max. - Cleanup #mana command message and logic. * Update mana.cpp
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@ -492,6 +492,7 @@ SET(gm_commands
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gm_commands/setgraveyard.cpp
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gm_commands/setlanguage.cpp
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gm_commands/setlsinfo.cpp
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gm_commands/setmana.cpp
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gm_commands/setpass.cpp
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gm_commands/setpvppoints.cpp
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gm_commands/setskill.cpp
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@ -328,6 +328,7 @@ int command_init(void)
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command_add("setgraveyard", "[zone name] - Creates a graveyard for the specified zone based on your target's LOC.", AccountStatus::GMMgmt, command_setgraveyard) ||
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command_add("setlanguage", "[language ID] [value] - Set your target's language skillnum to value", AccountStatus::Guide, command_setlanguage) ||
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command_add("setlsinfo", "[email] [password] - Set login server email address and password (if supported by login server)", AccountStatus::Steward, command_setlsinfo) ||
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command_add("setmana", "[Mana] - Set your or your target's Mana", AccountStatus::GMAdmin, command_setmana) ||
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command_add("setpass", "[accountname] [password] - Set local password for accountname", AccountStatus::GMLeadAdmin, command_setpass) ||
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command_add("setpvppoints", "[Amount] - Set your or your player target's PVP points", AccountStatus::GMAdmin, command_setpvppoints) ||
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command_add("setskill", "[skillnum] [value] - Set your target's skill skillnum to value", AccountStatus::Guide, command_setskill) ||
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@ -249,6 +249,7 @@ void command_setfaction(Client *c, const Seperator *sep);
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void command_setgraveyard(Client *c, const Seperator *sep);
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void command_setlanguage(Client *c, const Seperator *sep);
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void command_setlsinfo(Client *c, const Seperator *sep);
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void command_setmana(Client *c, const Seperator *sep);
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void command_setpass(Client *c, const Seperator *sep);
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void command_setpvppoints(Client *c, const Seperator *sep);
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void command_setskill(Client *c, const Seperator *sep);
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@ -3,25 +3,31 @@
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void command_mana(Client *c, const Seperator *sep)
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{
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auto target = c->GetTarget() ? c->GetTarget() : c;
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int mana = 0;
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if (target->IsClient()) {
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target->CastToClient()->SetMana(target->CastToClient()->CalcMaxMana());
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mana = target->CastToClient()->CalcMaxMana();
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target->CastToClient()->SetMana(mana);
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}
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else {
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target->SetMana(target->CalcMaxMana());
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mana = target->CalcMaxMana();
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target->SetMana(mana);
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}
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if (c != target) {
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c->Message(
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Chat::White,
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fmt::format(
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"Set {} ({}) to full Mana.",
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target->GetCleanName(),
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target->GetID()
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).c_str()
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);
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}
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else {
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c->Message(Chat::White, "Restored your Mana to full.");
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Set {} to full Mana ({}).",
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(
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c == target ?
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"yourself" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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),
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mana
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).c_str()
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);
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}
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63
zone/gm_commands/setmana.cpp
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63
zone/gm_commands/setmana.cpp
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@ -0,0 +1,63 @@
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#include "../client.h"
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void command_setmana(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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c->Message(Chat::White, "Usage: #setmana [Mana]");
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return;
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}
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auto mana = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
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bool set_to_max = false;
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Mob* target = c;
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if (c->GetTarget()) {
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target = c->GetTarget();
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}
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if (target->IsClient()) {
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if (mana >= target->CastToClient()->CalcMaxMana()) {
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mana = target->CastToClient()->CalcMaxMana();
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set_to_max = true;
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}
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target->CastToClient()->SetMana(mana);
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} else {
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if (mana >= target->CalcMaxMana()) {
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mana = target->CalcMaxMana();
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set_to_max = true;
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}
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target->SetMana(mana);
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Set {} to {} Mana{}.",
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(
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c == target ?
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"yourself" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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),
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(
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set_to_max ?
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"full" :
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std::to_string(mana)
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),
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(
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set_to_max ?
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fmt::format(
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" ({})",
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mana
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) :
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""
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)
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).c_str()
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);
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}
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