Reintegration of inventory-based EQDictionary references

This commit is contained in:
Uleat
2018-07-05 21:05:26 -04:00
parent d2683022e1
commit c435a77813
91 changed files with 4474 additions and 4546 deletions
+3 -3
View File
@@ -655,7 +655,7 @@ struct BandolierItem_Struct
struct Bandolier_Struct
{
char Name[32];
BandolierItem_Struct Items[profile::BandolierItemCount];
BandolierItem_Struct Items[profile::BANDOLIER_ITEM_COUNT];
};
//len = 72
@@ -669,7 +669,7 @@ struct PotionBeltItem_Struct
//len = 288
struct PotionBelt_Struct
{
PotionBeltItem_Struct Items[profile::PotionBeltSize];
PotionBeltItem_Struct Items[profile::POTION_BELT_SIZE];
};
static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
@@ -875,7 +875,7 @@ struct PlayerProfile_Struct
/*06152*/ uint32 aapoints_spent; // Number of spent AA points
/*06156*/ uint32 aapoints; // Unspent AA points
/*06160*/ uint8 unknown06160[4];
/*06164*/ Bandolier_Struct bandoliers[profile::BandoliersSize]; // bandolier contents
/*06164*/ Bandolier_Struct bandoliers[profile::BANDOLIERS_SIZE]; // bandolier contents
/*07444*/ uint8 unknown07444[5120];
/*12564*/ PotionBelt_Struct potionbelt; // potion belt
/*12852*/ uint8 unknown12852[8];