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[Player Events] Don't Write Empty Data (#4912)
* [Player Events] Don't Write Empty Data
* Revert "[Player Events] Don't Write Empty Data"
This reverts commit f64a824b33.
* Update player_events.h
* Augs
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@@ -1799,7 +1799,7 @@ std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
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for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
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const auto augment = GetAugment(slot_id);
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augment_names.push_back(augment ? augment->GetItem()->Name : "None");
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augment_names.push_back(augment ? augment->GetItem()->Name : "");
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}
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return augment_names;
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