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[Commands] Add #fish Command (#4136)
* [Commands] Add #fish Command # Notes - Adds `#fish` command. - Allows operators to simulate fishing to see what they would get, consumes no bait. * `use_bait` * Update fish.cpp
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@@ -131,6 +131,7 @@ int command_init(void)
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command_add("feature", "Change your or your target's feature's temporarily", AccountStatus::QuestTroupe, command_feature) ||
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command_add("size", "Change your targets size (alias of #feature size)", AccountStatus::QuestTroupe, command_feature) ||
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command_add("find", "Search command used to find various things", AccountStatus::Guide, command_find) ||
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command_add("fish", "Fish for an item", AccountStatus::QuestTroupe, command_fish) ||
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command_add("fixmob", "[race|gender|texture|helm|face|hair|haircolor|beard|beardcolor|heritage|tattoo|detail] [next|prev] - Manipulate appearance of your target", AccountStatus::QuestTroupe, command_fixmob) ||
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command_add("flagedit", "Edit zone flags on your target. Use #flagedit help for more info.", AccountStatus::GMAdmin, command_flagedit) ||
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command_add("forage", "Forage an item", AccountStatus::QuestTroupe, command_forage) ||
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@@ -823,6 +824,7 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/faction.cpp"
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#include "gm_commands/feature.cpp"
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#include "gm_commands/find.cpp"
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#include "gm_commands/fish.cpp"
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#include "gm_commands/fixmob.cpp"
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#include "gm_commands/flagedit.cpp"
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#include "gm_commands/forage.cpp"
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