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[Commands] Add #fish Command (#4136)
* [Commands] Add #fish Command # Notes - Adds `#fish` command. - Allows operators to simulate fishing to see what they would get, consumes no bait. * `use_bait` * Update fish.cpp
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@@ -1090,7 +1090,7 @@ public:
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void SetPEQZoneFlag(uint32 zone_id);
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bool CanFish();
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void GoFish();
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void GoFish(bool guarantee = false, bool use_bait = true);
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void ForageItem(bool guarantee = false);
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//Calculate vendor price modifier based on CHA: (reverse==selling)
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float CalcPriceMod(Mob* other = 0, bool reverse = false);
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