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[Bots] Remove hardcoded race-class combinations from bots. (#1375)
* [Bots] Remove hardcoded race-class combinations from bots. - Allows server operators to directly influence via a database table the classes a specific bot race can be. - Previously this was hardcoded and required a source modification to do. - Allowed races, classes, and genders have been removed due to redundancy at this point. * Remove const cast and modify saylink definition.
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@@ -563,9 +563,6 @@ RULE_BOOL(Bots, BotGroupXP, false, "Determines whether client gets experience fo
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RULE_BOOL(Bots, BotLevelsWithOwner, false, "Auto-updates spawned bots as owner levels/de-levels (false is original behavior)")
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RULE_INT(Bots, BotCharacterLevel, 0, "If level is greater that value player can spawn bots if BotCharacterLevelEnabled is true")
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RULE_INT(Bots, CasterStopMeleeLevel, 13, "Level at which caster bots stop melee attacks")
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RULE_INT(Bots, AllowedClasses, 0xFFFFFFFF, "Bitmask of allowed bot classes")
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RULE_INT(Bots, AllowedRaces, 0xFFFFFFFF, "Bitmask of allowed bot races")
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RULE_INT(Bots, AllowedGenders, 0x3, "Bitmask of allowed bot genders")
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RULE_BOOL(Bots, AllowOwnerOptionAltCombat, true, "When option is enabled, bots will use an auto-/shared-aggro combat model")
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RULE_BOOL(Bots, AllowOwnerOptionAutoDefend, true, "When option is enabled, bots will defend their owner on enemy aggro")
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RULE_REAL(Bots, LeashDistance, 562500.0f, "Distance a bot is allowed to travel from leash owner before being pulled back (squared value)")
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