pgraveyard_x, pgraveyard_y, pgraveyard_z, and pgraveyard_heading converted to xyz_heading as m_Graveyard

This commit is contained in:
Arthur Ice 2014-12-01 23:12:19 -08:00
parent 40ec1f805f
commit c3333a46c9
2 changed files with 9 additions and 16 deletions

View File

@ -751,7 +751,8 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
spawn2_timer(1000),
qglobal_purge_timer(30000),
hotzone_timer(120000),
m_SafePoint(0.0f,0.0f,0.0f)
m_SafePoint(0.0f,0.0f,0.0f),
m_Graveyard(0.0f,0.0f,0.0f,0.0f)
{
zoneid = in_zoneid;
instanceid = in_instanceid;
@ -777,13 +778,8 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
memset(file_name, 0, sizeof(file_name));
long_name = 0;
aggroedmobs =0;
pgraveyard_id = 0;
pgraveyard_zoneid = 0;
pgraveyard_x = 0;
pgraveyard_y = 0;
pgraveyard_z = 0;
pgraveyard_heading = 0;
pMaxClients = 0;
pQueuedMerchantsWorkID = 0;
pvpzone = false;
@ -793,7 +789,7 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
if(graveyard_id() > 0)
{
LogFile->write(EQEMuLog::Debug, "Graveyard ID is %i.", graveyard_id());
bool GraveYardLoaded = database.GetZoneGraveyard(graveyard_id(), &pgraveyard_zoneid, &pgraveyard_x, &pgraveyard_y, &pgraveyard_z, &pgraveyard_heading);
bool GraveYardLoaded = database.GetZoneGraveyard(graveyard_id(), &pgraveyard_zoneid, &m_Graveyard.m_X, &m_Graveyard.m_Y, &m_Graveyard.m_Z, &m_Graveyard.m_Heading);
if(GraveYardLoaded)
LogFile->write(EQEMuLog::Debug, "Loaded a graveyard for zone %s: graveyard zoneid is %u x is %f y is %f z is %f heading is %f.", short_name, graveyard_zoneid(), graveyard_x(), graveyard_y(), graveyard_z(), graveyard_heading());
else
@ -1837,10 +1833,7 @@ bool Zone::HasGraveyard() {
void Zone::SetGraveyard(uint32 zoneid, uint32 x, uint32 y, uint32 z, uint32 heading) {
pgraveyard_zoneid = zoneid;
pgraveyard_x = x;
pgraveyard_y = y;
pgraveyard_z = z;
pgraveyard_heading = heading;
m_Graveyard = xyz_heading(x, y, z, heading);
}
void Zone::LoadBlockedSpells(uint32 zoneid)

View File

@ -113,10 +113,10 @@ public:
inline const float& safe_y() { return m_SafePoint.m_Y; }
inline const float& safe_z() { return m_SafePoint.m_Z; }
inline const uint32& graveyard_zoneid() { return pgraveyard_zoneid; }
inline const float& graveyard_x() { return pgraveyard_x; }
inline const float& graveyard_y() { return pgraveyard_y; }
inline const float& graveyard_z() { return pgraveyard_z; }
inline const float& graveyard_heading() { return pgraveyard_heading; }
inline const float& graveyard_x() { return m_Graveyard.m_X; }
inline const float& graveyard_y() { return m_Graveyard.m_Y; }
inline const float& graveyard_z() { return m_Graveyard.m_Z; }
inline const float& graveyard_heading() { return m_Graveyard.m_Heading; }
inline const uint32& graveyard_id() { return pgraveyard_id; }
inline const uint32& GetMaxClients() { return pMaxClients; }
@ -292,7 +292,7 @@ private:
uint8 zone_type;
bool allow_mercs;
uint32 pgraveyard_id, pgraveyard_zoneid;
float pgraveyard_x, pgraveyard_y, pgraveyard_z, pgraveyard_heading;
xyz_heading m_Graveyard;
int default_ruleset;
int totalBS;