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Add npc_scale_global_base table and add devtools command and toggling functionality
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@@ -449,7 +449,7 @@ std::string NpcScaleManager::GetNPCScalingTypeName(NPC *&npc)
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/**
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* Determines based on minimum criteria if NPC is auto scaled for certain things to be scaled like
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* special abilities. We use this so we don't blindly assume we want things to be applied
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*
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*
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* @param npc
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* @return
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*/
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