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NPC Faction lists to new shared memory scheme
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@@ -57,8 +57,5 @@ void LoadLoot(SharedDatabase *database) {
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database->LoadLootTables(mmf_loot_table.Get(), loot_table_max);
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database->LoadLootDrops(mmf_loot_drop.Get(), loot_drop_max);
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mmf_loot_table.SetLoaded();
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mmf_loot_drop.SetLoaded();
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mutex.Unlock();
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}
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