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[Bug Fix] Do not check tics remaining on non-buff spells (#1633)
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@ -164,7 +164,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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std::string buf = fmt::format(
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"{} {} {} {}",
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caster ? caster->GetID() : 0,
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buffs[buffslot].ticsremaining,
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buffslot >= 0 ? buffs[buffslot].ticsremaining : 0,
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caster ? caster->GetLevel() : 0,
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buffslot
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);
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