Implemented rule-based disenchanted bag use

This commit is contained in:
Uleat
2015-06-07 22:07:40 -04:00
parent 4a036bede2
commit c2e4365214
7 changed files with 193 additions and 2 deletions
+1
View File
@@ -611,6 +611,7 @@ RULE_BOOL ( Inventory, EnforceAugmentUsability, true) // Forces augmented item u
RULE_BOOL ( Inventory, EnforceAugmentWear, true) // Forces augment wear slot validation
RULE_BOOL ( Inventory, DeleteTransformationMold, true) //False if you want mold to last forever
RULE_BOOL ( Inventory, AllowAnyWeaponTransformation, false) //Weapons can use any weapon transformation
RULE_BOOL ( Inventory, TransformSummonedBags, false) //Transforms summoned bags into disenchanted ones instead of deleting
RULE_CATEGORY_END()
RULE_CATEGORY( Client )