Add getclassname(class_id, level) to Perl/Lua.

This commit is contained in:
Alex
2020-04-06 02:26:58 -04:00
parent 4c348baabd
commit c2c6282cc7
4 changed files with 36 additions and 0 deletions
+4
View File
@@ -2939,6 +2939,10 @@ uint32 QuestManager::getcharidbyname(const char* name) {
return database.GetCharacterID(name);
}
std::string QuestManager::getclassname(uint8 class_id, uint8 level) {
return GetClassIDName(class_id, level);
}
const char* QuestManager::getguildnamebyid(int guild_id) {
if (guild_id > 0)
return guild_mgr.GetGuildName(guild_id);