#resetaa now covers the function of #resetaa and #refundaa

#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
This commit is contained in:
akkadius
2014-09-22 01:00:28 -05:00
parent 837b9b7ec7
commit c26a6959e4
7 changed files with 35 additions and 45 deletions
+1
View File
@@ -287,6 +287,7 @@ public:
bool DeleteCharacterDisc(uint32 character_id, uint32 slot_id);
bool DeleteCharacterBandolier(uint32 character_id, uint32 band_id);
bool DeleteCharacterLeadershipAAs(uint32 character_id);
bool DeleteCharacterAAs(uint32 character_id);
/* Character Inventory */
bool NoRentExpired(const char* name);