mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-10 02:31:03 +00:00
#resetaa now covers the function of #resetaa and #refundaa
#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly Removed #refundaa Removed a lot of debug code for blob conversion Changed status logging for loads/saves to Debug category
This commit is contained in:
+1
-21
@@ -149,7 +149,7 @@ Access Levels:
|
||||
int command_init(void) {
|
||||
if
|
||||
(
|
||||
command_add("resetaa","- Resets a Player's AA in their profile.",200,command_resetaa) ||
|
||||
command_add("resetaa","- Resets a Player's AA in their profile and refunds spent AA's to unspent, disconnects player.",200,command_resetaa) ||
|
||||
command_add("qtest","- QueryServ testing command.",255,command_qtest) ||
|
||||
command_add("bind","- Sets your targets bind spot to their current location",200,command_bind) ||
|
||||
command_add("sendop","[opcode] - LE's Private test command, leave it alone",200,command_sendop) ||
|
||||
@@ -403,7 +403,6 @@ int command_init(void) {
|
||||
command_add("guildapprove","[guildapproveid] - Approve a guild with specified ID (guild creator receives the id)",0,command_guildapprove) ||
|
||||
command_add("guildlist","[guildapproveid] - Lists character names who have approved the guild specified by the approve id",0,command_guildlist) ||
|
||||
command_add("altactivate", "[argument] - activates alternate advancement abilities, use altactivate help for more information", 0, command_altactivate) ||
|
||||
command_add("refundaa", "- Refunds your target's AA points, will disconnect them in the process as well.", 100, command_refundaa) ||
|
||||
|
||||
#ifdef BOTS
|
||||
command_add("bot","- Type \"#bot help\" to the see the list of available commands for bots.", 0, command_bot) ||
|
||||
@@ -8534,25 +8533,6 @@ void command_altactivate(Client *c, const Seperator *sep){
|
||||
}
|
||||
}
|
||||
|
||||
void command_refundaa(Client *c, const Seperator *sep){
|
||||
Client* refundee = nullptr;
|
||||
if(c) {
|
||||
if(c->GetTarget()){
|
||||
if(c->GetTarget()->IsClient())
|
||||
refundee = c->GetTarget()->CastToClient();
|
||||
else
|
||||
c->Message(0, "Your target must be a client.");
|
||||
}
|
||||
else{
|
||||
c->Message(0, "You must have a target selected.");
|
||||
}
|
||||
|
||||
if(refundee) {
|
||||
refundee->RefundAA();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void command_traindisc(Client *c, const Seperator *sep)
|
||||
{
|
||||
uint8 max_level, min_level;
|
||||
|
||||
Reference in New Issue
Block a user