diff --git a/zone/combat_record.cpp b/zone/combat_record.cpp index 534894e2e..6ef20dd16 100644 --- a/zone/combat_record.cpp +++ b/zone/combat_record.cpp @@ -71,13 +71,3 @@ float CombatRecord::GetHealedReceivedPerSecond() const double time_in_combat = TimeInCombat(); return time_in_combat > 0 ? (m_heal_received / time_in_combat) : m_heal_received; } - -int64 CombatRecord::GetDamageReceived() const -{ - return m_damage_received; -} - -int64 CombatRecord::GetHealReceived() const -{ - return m_heal_received; -} diff --git a/zone/combat_record.h b/zone/combat_record.h index eba2d6f4e..cddfb937d 100644 --- a/zone/combat_record.h +++ b/zone/combat_record.h @@ -12,8 +12,6 @@ public: bool InCombat() const; void ProcessHPEvent(int64 hp, int64 current_hp); double TimeInCombat() const; - int64 GetDamageReceived() const; - int64 GetHealReceived() const; float GetDamageReceivedPerSecond() const; float GetHealedReceivedPerSecond() const; private: